Overview
At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.
The Mojang web team is looking for a Senior Software Engineer
who is passionate about modern, delightful web experiences in service of the most popular game in the world: Minecraft! As a software engineer on Minecraft Web Team, you will work closely with studio teams to bring Minecraft's whimsy to hundreds of millions of players on the web. You will practice mature engineering and prioritize responsiveness, accessibility, and maintainability while partnering across disciplines and other teams to bring delightful, Minecrafty product experiences to life.
Responsibilities
Deliver high-quality, business-critical web experiences that delight players while meeting high standards for accessibility, performance, reliability, security, and maintainability
Design, build, and maintain modern web applications and shared UI capabilities using technologies such as React, TypeScript, JavaScript, and modern front-end architectures
Contribute to and evolve our shared web platform, component libraries, and engineering practices to improve consistency, quality, and developer productivity across Minecraft web experiences
Partner closely with Product, Design, Engineering, and studio stakeholders to understand customer and business needs, shape technical solutions, and deliver impactful outcomes
Build solid cross-discipline relationships and collaborate effectively across teams to create cohesive, player-focused experiences that reflect the Minecraft brand and values
Builds an understanding of customer needs to inform design and implementation decisions
Qualifications
Required Qualifications:
Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or PythonOR equivalent experience
4+ years of experience designing and building modern web applications using HTML, JavaScript, React, TypeScript and CSS AND solving complex technical challenges in web application development, including debugging, performance optimization, scalability, maintainability, and cross-browser compatibility
3+ years of experience designing and consuming RESTful APIs and integrating web applications with distributed or service-oriented architectures
3+ years of experience using source control systems such as Git and collaborating in modern development workflows
Preferred Qualifications:
Bachelor's Degree in Computer Science or related technical field AND 8+ years of professional software engineering experience, OR equivalent practical experience
Proven experience delivering production-quality customer-facing web applications with a solid understanding of modern browser technologies, web standards, and responsive design
Experience participating in architecture and technical design discussions and driving projects from concept through production release
Solid understanding of web accessibility standards (WCAG) and inclusive design principles, with experience building accessible user experiences
Experience working closely with designers, product managers, and engineers in a cross-functional environment
Passion for crafting delightful user experiences and attention to details
In the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!
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Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
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